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BFEE Wiki Guide

From BFEE Wiki
This page contains changes which are not marked for translation.


Formatting

[Show/hide] Text Formatting

Item Description Template
Normal text Normal text with no special items N/A
Headers Using the Mediawiki defaults, three types of headers can be added: large heading, medium heading and small heading. Headings are automatically added to the Table of Content (TOC, unless supressed) and can be navigated to with a link, for example: https://prewiki.bfee.co/index.php?title=TestTemplateArticle#Quick_Guide Large Heading: = Heading Title =

Medium Heading: == Heading Title ==

Small Heading: === Heading Title ===

Names All names should be formatted in Italic, unless they are a header. This includes names of Battlefield Titles, maps, Gamemodes, and unlocks/assignments/achievements.

Example:Battlefield 1, Wake Island, Conquest, The Room dogtag, Battlefield Friends

''name''
Quotes Quotes from any source are formatted using quotation marks and the source.

Example: "This is a famous example quote" ~ BFEE

"The quote goes here" ~ ''Source''
Links Links are formatted using the link feature. This will make the linked text blue. You can link both external pages and other BFEE wiki pages.

Example: BFEE Hub, or Main Page

External link
[link Text]
Example: [https://bfee.co/ BFEE Hub]

Internal link

[[Page Name]]
Example: [[Main Page]]
Audio transcript Audio transcripts are formatted in italic between citation marks, followed by (transcript).

Example: "This is an epic voice line" (transcript)

"''Transcript Content''" ''(transcript)''
Morse Code All morse code is embedded in code and written in bold. Large morse codes are seperated from the text using a blockquote, whereas smaller bits of morse can be integrated into the text itself. Example:

Short message: The flashing morse is --. --. / .- .. .-. ... .... .. .--. .-, which translates to...

Long message: -... ..-. . . / .-- .. -.- .. / .. ... / .... . .-. . / ..-. --- .-. / -.-- --- ..-

Short message:
<code>'''morse code here'''</code>
Long message:
<blockquote><code>'''morse code here'''</code></blockquote>
Ciphertext & Translations All ciphertexts and translations are formatted in uppercase, bold and embedded in code. Large texts are seperated from the text using a blockquote, whereas smaller bits of text can be integrated into the text itself. Example:

Short Message:

This morse translates to GG AIRSHIPA, which is...

Long Message:

This morse translates to

BFEE WIKI IS HERE FOR YOU

This is...

Short message:
<code>'''MESSAGE'''</code>
Long message:
<blockquote><code>'''MESSAGE'''</code></blockquote>

[Show/hide] Media Formatting

Item Description Template
Image Images are a useful tool to show users what is going on or what they should look for. To insert an image, first upload the file using the "Upload File" option in the wiki sidebar. Parameters allow you to control image size, alignment, caption, link and more. By default, use an image size of 500px unless stated otherwise. An image should be displayed on the right side of any accompanying text, therefore use right as default alignment. For example:
[[File:BonfireSwordTest.png|right|500px]]
results in:

For more information, check Help:Images

[[File:BonfireSwordTest.png|alignment|size(px)|caption]]
Gallery A gallery allows for multiple images next to each other with control over their size and alignment without needing to specify parameters for each file individually. There are a few types of galleries, however, the default one this Wiki will use is mode packed-hover. This mode will display a caption on the image when the mouse cursor hovers over this particular image, while on mobile devices this caption is displayed automatically. Parameters allow for control of gallery image size. The caption is written in italics. For example:
<gallery mode="packed-hover" heights=75px>
Image:BFEE Logo.png|''Logo 1''
Image:BFEE Logo.png|''Logo 2''
Image:BFEE Logo.png|''Logo 3''
Image:BFEE Logo.png|''Logo 4''
Image:BFEE Logo.png|''Logo 5''
</gallery>

results in:

For more information, check Help:Images
<gallery mode="packed-hover" heights=(height)px>
Image:Filename.format|''Caption''
Image:Filename.format|''Caption'
Image:Filename.format|''Caption'
Image:Filename.format|''Caption'
Image:Filename.format|''Caption'
</gallery>
Video Videos can be used to show entire Easter Eggs or elements of it, allowing the user to follow along or see what is happening. The size and alignment of the embed can be controlled through the parameters. By default, use a size of 500 and an alignment right, unless stated otherwise. Optionally, the video can be started at a given timestamp by including it as a parameter. For example:
{{#ev:youtube|https://youtu.be/H76H3gkiU48|500|right|||start=15}}

starts the video at 0:15.

Without start timestamp:
{{#ev:youtube|link|size|alignment}}

With start timestamp:

{{#ev:youtube|link|size|alignment|||start=timestamp}}
Table Tables can be used to display data in an organized manner. Tables have a lot of customization options which are explained thoroughly onHelp:Tables. Essentially, there are two types of tables. One only structures the content like a table without visual hints to the presence of a table whereas the other variant clearly shows lines and containers. For example:

Variant 1:

{|
!Item
!Description
!Template
|-
|Item name
|Item description
|item template
|}
Item Description Template
Item name Item description item template

Variant 2:

{|class="wikitable"
!Item
!Description
!Template
|-
|Item name
|Item description
|item template
|}
Item Description Template
Item name Item description item template
Variant 1
{|
!Row title
|-
|Content
|-
|}
Variant 2
{|class="wikitable"
!Row title
|-
|Content
|-
|}

[Show/hide] Page Formatting

Item Description Template
Language Selector Allows users to switch the page language if there are translated versions of this page. This menu will not appear if there are no translated versions of the page in question available. This menu is inserted at the top of the page.
<languages />
Table of Content (TOC) A TOC is automatically generated when the page contains four or more headers. The TOC is inserted before the first section heading and underneath any previous text by default. The TOC can be placed somehwere else too using the TOC magic word, the TOC will appear wherever the magic word is placed. To disable the generation of a TOC, use the NOTOC magic word and place it at the top of the page (under the language selector menu). TOC Magic word:
__TOC__
NOTOC Magic word:
__NOTOC__
Templates Inserting a template page can be done by encapsulating the template page name. This will render the template page content wherever the template was inserted.
{{Template:Name}}
Navigation Boxes Navigation boxes are special templates that are inserted at the bottom of the page. This boxes allow users to quikcly navigate to relevant pages, for example to other Easter Eggs on the map. A navigation box can also be inserted at the end of the Quick Guide section in case of a multiphase Easter Egg, allowing users to quickly navigate to previous or following stages.
{{Template:NavBoxName}}
Disable section overlap Templates such as infoboxes can sometimes overlap sections below. To prevent this, insert this right above the section header. Example:
<br clear=all>
(=)(=)=Section Header=(=)(=)
<br clear=all>
Translation Pages can be translated into different languages allowing users to select their preferred language. The page must therefore be marked for translation, but ONLY upon being completely finished in English. Editors must select the text that needs to be translated. Example:

<translate>This text is marked for translation.</translate>

This text is NOT marked for translation.

<translate>This text is marked for translation.</translate>


[Show/hide] Easter Egg Infobox

Infobox format explanation

{{Template:TestInfobox
| float       = Right                             /// Infobox alignment on the page. Default is Right - DO NOT CHANGE
| name        =                                   /// Name of the Easter egg/Article Title
| image       = File:TestTheRoomThumbnail.png     /// Easter Egg thumbnail, always in the format File:[file name].[file format]
| imagewidth  = 150                               /// Thumbnail size. Default at 150.
| description =                                   /// Easter Egg/Thumbnail description
| Game        =                                   /// Game title/installment 
| Type        =                                   /// Type of Easter Egg (Multiphase/Standalone/Audio/Rare Animation/Reference)
| Map         =                                   /// What map the Easter Egg is on ("Multimap" if more than one)
| Accessibility  =                                /// Special conditions to access the Easter Egg (Gamemode, Team, CTE, Inaccessible)
| Prerequisites   = None                          /// Requirements for to be met by the user (Previous unlocks, loadout, etc.)
}}

Infobox format template (FOR USE)

{{Template:TestInfobox
| float       = Right                             
| name        =                                   
| image       = File:   
| imagewidth  = 150                               
| description =                                   
| Game        =                                   
| Type        =                                   
| Map         =                                   
| Accessibility  =                                
| Prerequisites   = None                          
}}

[Show/hide] Article Description

A brief description of the Easter Egg. Information on

  • What the Easter Egg Unlocks (in case it unlocks something);
  • Is it a prerequisite for something else (in case it unlocks something);
  • What the player experiences (no unlock);
  • Generalized actions to be done by the player.

Example: Solving multiple puzzles on the map Fort de Vaux will reward the player with the The Room dogtag.

Example: Two actual Easter Egg baskets can be found on the map Soissons.

[Show/hide] Overview

To add the uncollapsible header Overview:

=Overview=

Image Overview

A visual overview of locations related to completing this Easter Egg. Make sure overview images use the default size (to be determined - witdh=....px, height=....px)

[[File:filename.format|center|Caption]]

Example:

[[File:A_Conflict_Numbering_test.jpg|center|Chateau Switches Overview]]
Chateau Switches Overview
Chateau Switches Overview

Video Overview

Showcase an Easter egg with a video if desired and applicable. For example, a reload animation is best showcased using a video. This video is displayed larger compared to other videos. Use 800 as default pixel width and use center as the default alignment, as shown in this example.

{{#ev:youtube|https://youtu.be/H76H3gkiU48|800|center}}

[Show/hide] Quick Guide

This section contains the fastest and clearest instructions on how to get to trigger/unlock/find the Easter Egg, disregarding any steps unnecessary to achieve the result. Additional media files can be added to support any guiding text. To do: Tools

To add the uncollapsible header Quick Guide:

=Quick Guide=

[Show/hide] Multistep

If an Easter Egg requires several interactive steps to be performed by the player, use one of the following templates.

Uncollapsed steps

!!! Note: the examples below format each Step with "===". The templates only have "==", which is desired.

The numbered steps with their content are always visible. Example:

Step 1

Perform X

Step 2

Perform Y

Step 3

Perform Z

Template:

== Step 1 ==
Perform X
== Step 2 ==
Perform Y
== Step 3 ==
Perform Z

Collapsed Steps

!!! Note: the examples below format each Step with "===". The templates only have "==", which is desired.

The numbered steps with their content are hidden by default, until toggled to Show by the user. Example:

[Show/hide] Step 1

Perform X

[Show/hide] Step 2

Perform Y

[Show/hide] Step 3

Perform Z

Template:

mw-customtoggle-X and mw-customcollapsible-X need to have an index number to "pair" the toggle and the collapsible section. Use the same index number for one collapsible item. Every collapsible item on a page has its own index, for example X=0, Y=1, Z=2, and so on.

== <span class="mw-customtoggle-X" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> Step 1 ==
<div  id="mw-customcollapsible-X" class="mw-collapsible mw-collapsed">
Perform X
</div>
== <span class="mw-customtoggle-Y" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> Step 2 ==
<div  id="mw-customcollapsible-Y" class="mw-collapsible mw-collapsed">
Perform Y
</div>
== <span class="mw-customtoggle-Z" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> Step 3 ==
<div  id="mw-customcollapsible-Z" class="mw-collapsible mw-collapsed">
Perform Z
</div>

Video Walkthrough

A BFEE-made video walkthrough of an Easter Egg that requires one or more interactions from the player in order to be completed. This could replace or accompany a text-based walkthrough. For example:

{{#ev:youtube|link|500|center}}



Template:

Size is a parameter which determines how big the embed is in pixels. Default value is 500 (note: do not add px to the value). Alignment should be center if there is no accompanying text and right in case there is accompanying text.

{{#ev:youtube|link|size|alignment}}

Additionally, a video can be started at a certain timestamp by including this timestamp (in seconds from video start) in the embedding. In the example below, the video is started on timestamp 1:10.

{{#ev:youtube|link|||||start=70}}
{{#ev:youtube|link|||||start=timestamp}}


[Show/hide] Showcase

If an Easter Egg requires little to no user interaction, it is sufficient to show the Easter Egg through either imagery or video. Additional information (such as requirements, tips, et cetera) can be provided through text if required.

Single Image Showcase

A single image showcasing the Easter Egg to the user. For example:

[[File:BonfireSwordTest.png|400px|center|Bonfire Sword]]
Bonfire Sword
Bonfire Sword

Template:

The image size (in the example defaulted to 400px) can be changed to fit. However, make sure that the image does not exceed the page boundaries for mobile users. Alignment of the picture can be set to left/center/right. If there is no text accompanying the image, use center, otherwise use alignment right.

[[File:Filename.format|400px|center|Caption]]

Multiple Images Showcase

An images to show the user the Easter Egg. Only use when there is not more than "X" (to be determined) amount of images to avoid clutter. Users can click on the thumbnails to show the pictures in their full size. It is good practice to make sure all images are the same resolution. Here you could reference the Overview section and add more detailed images. Example:

Template:

Size the images as seen fit using the heights parameter. The default value for image height is 120px.

<gallery mode="packed-hover" heights=180px>
Image:Filename.format|''Caption''
Image:Filename.format|''Caption''
Image:Filename.format|''Caption''
Image:Filename.format|''Caption''
Image:Filename.format|''Caption''
</gallery>

Video Showcase

A BFEE-made video showcasing the Easter Egg if no interactions from the player are required to see/hear the Easter Egg. For example:

{{#ev:youtube|link|size|Alignment}}

//Video embeds

Template:

Size is a parameter which determines how big the embed is in pixels. Default value is 500 (note: do not add px to the value). Alignment should be center if there is no accompanying text and right in case there is accompanying text.

{{#ev:youtube|link|size|alignment}}

[Show/hide] Full Solving Process

This header is collapsed by default. Make sure that the index X is not used for any other collapsible sections on the page. To add the collapsible header Full Solving Process:

= <span class="mw-customtoggle-X" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> Full Solving Process =
<div  id="mw-customcollapsible-X" class="mw-collapsible mw-collapsed">

Here goes the full solving process.

</div>

In this section, the solving process is dissected in length and all steps that were left out in the Quick Guide are explained and mentioned here. Formatting can be copied from the Quick Guide Section for the most part.

It is important that the full solving process is dissected the same way as the Easter egg was solved. Leave out details such as who discovered new findings and dates. Each major part in solving the Easter Egg gets its own header.
== Segment ==
.

Any media that accompanies text should be displayed to the right of said text.

Example 1:

Three special wooden chairs can be found around the fort, which is where the soldiers rested, as hinted in the Gramophone song. Sitting on them will cause a nearby light to blink morse code, along with revealing a clue about the keyword required to decode it. All morse code messages are encrypted using the ADFGVX cipher' and the same 6x6 key square mentioned earlier. The decoded messages reveal clues on how to awake the Megalodon.

NOTES:

  • Blinking light and clue may be obstructed by destructible walls or other objects.
  • Stepping off the chair will stop the blinking and hide the clue.
  • Blinking light is endlessly repeatable when stepping off and on the chair spawn.


Example 2:

Hidden among the 4 Turning Tides maps are invisible phantom sound locations. Standing still inside a small trigger zone at a special location will make a familiar haunting noise. The Infiltrator can receive a special Easter egg message when holding still at these locations.

Note that, if you have the Infiltrator kit equipped and you hold still anywhere on the map, a generic morse code message will be played. Do not confuse that with the special messages which always come after a distinct phantom sound when holding still at specific locations.



[Show/hide] Trivia/Lore

This header is collapsed by default. Make sure that the index X is not used for any other collapsible sections on the page. To add the collapsible header Trivia/Lore:

= <span class="mw-customtoggle-X" style="font-size:small; display:inline-block; float:right;"><span class="mw-customtoggletext">[Show/hide]</span></span> Trivia/Lore =
<div  id="mw-customcollapsible-X" class="mw-collapsible mw-collapsed">

The Trivia/Lore content goes here.
</div>

Nice-to-know facts go here following this format:

  • Fact 1 title: Fact 1 description.
  • Fact 2 title: Fact 2 description.
  • Fact 3 title: Fact 3 description.

Template:

*'''Fact 1 title''': Fact 1 description.
*'''Fact 2 title''': Fact 2 description.
*'''Fact 3 title''': Fact 3 description.